The premise behind Live A Live is simple – Square gathered a whole bunch of popular manga artists (most of whom no one in the US has heard of, even to this day), gave them a generic JRPG engine, and told them to have at it. ![]() That game is Live A Live, which unfortunately never saw a release outside Japan. There was a time, back in 1994, when Square released the second-best JRPG on the SNES, second only to Earthbound. ![]() However, Square wasn’t always like that (well, okay, yes they were). “Rehashing sells” has been their motto for the past few years, to the detriment of the JRPG genre as a whole. It’s rare these days to see the Square-Enix name within a mile of anything original. That game is Live A Live, which unfortunately never saw a release outside Japan." "It’s rare these days to see the Square-Enix name within a mile of anything original.
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